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 Spoils Witch Doctors

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Messages : 43
Date d'inscription : 11/02/2008
Age : 31
Localisation : Assis

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MessageSujet: Spoils Witch Doctors   Spoils Witch Doctors Icon_minitimeDim 26 Avr - 16:50

J'ai trouvé la liste des skills du Witch Doctor sur le fofo de gametribe ...

[spoil]Bug Skills (Active):
Bug of Pain
Learned at: 10
Level Cycle: 4
SP Cost: 2
Cost at level 1: 3MP, 1 Voodoo Poison Bug
Target: One Enemy
Element: None
Attack Nature: 25% magical, 75% physical
Hits: 1
Additional Effects: Increases fixed damage and normal attack damage to the target by 16% for 30 seconds (10 secs in PvP). Percentage increases by spell level
Cooldown: 15

Bloodthirsty Bug
Learned at: 11
Level Cycle: 4
SP Cost: 2
Cost at level 1: 3MP, 1 Voodoo Poison Bug
Target: One Enemy
Element: None
Attack Nature: 25% magical, 75% physical
Hits: 1
Additional Effects: 10 seconds of DoT, 60 damage at level 1 per tick, damage per tick increases by spell level.
Cooldown: 10

Detonate Toxin Bug
Learned at: 12
Level Cycle: 6
SP Cost: 2
Cost at level 1: 4MP, 1 Voodoo Poison Bug
Target: One Enemy
Element: None
Attack Nature: None
Hits: 1
Additional Effects: Converts 40% of DoT damage on the target to direct damage. Percentage icnreases by spell level. If the target is not poisoned, you'll receive 2 Toxin consumables.amount increases as spell level goes up.
Cooldown: 10

Cleansing Toxin Bug
Learned at: 12
Level Cycle: 6
SP Cost: 2
Cost at level 1: 8MP, 1 Voodoo Poison Bug
Target: One Teammate or Pet
Element: None
Attack Nature: Heal
Hits: 1
Additional Effects: Converts 40% of DoT damage on the target to healing. Percentage icnreases by spell level. you'll receive 4 Toxin consumables. Amount increases as spell level goes up.
Cooldown: 15

Myriad Spirit Bug
Learned at: 14
Level Cycle: 4
SP Cost: 1
Cost at level 1: 8MP, 1 Voodoo Poison Bug
Target: One Area
Element: None
Attack Nature: Teammate Buff
Hits: 0
Additional Effects: Creates a field that lasts 5 minutes, and increases sitting HP/MP recovery of teammates in it. Cooldown cannot be reduced by AGI. +40 HP and + 8 MP recovery at level 1, recovery increases as spell level go up.

Explosive Bug
Prerequisite: Level 5 Bug of Pain
Learned at: 31
Level Cycle: 4
SP Cost: 2
Cost at level 1: 26MP, 1 Voodoo Poison Bug
Target: One Enemy
Element: None
Attack Nature: 25% magical, 75% physical
Hits: 1
Additional Effects: None
Cooldown: 30

Souleater Bug
Prerequisite: Level 5 Bloodthirsty Bug
Learned at: 32
Level Cycle: 4
SP Cost: 2
Cost at level 1: 9MP, 1 Voodoo Poison Bug
Target: One Enemy
Element: None
Attack Nature: Fixed HP/MP damage.
Hits: 1080 damage and 90 MP damage at level 1. Damage increases as spell levels go up.
Additional Effects: Reduces MATK on the target by 22 + 11% for 20 seconds (10 seconds against players). Reduction increases as spell levels increase.
Cooldown: 20

Plant Poison Bug
Learned at: 15
Level Cycle: 8
SP Cost: 6 at level 1, 1 for every subsequent level
Cost at level 1: 25MP, 5 Voodoo Poison Bugs
Target: One Teammate
Element: None
Attack Nature: Bug Planting
Hits: 1
Additional Effects: Plants a bug on a teammate of level 10 or above, If the teammate gains 7750 EXP within 5 minutes, the bug will flower. Using the skill again will let you harvest 6 Poison Bugs (Can be used to to summon a bug to fight for you). Cooldown cannot be reduced by AGI. Teammate Level, EXP, and the amount of Poison bugs harvested will increase by spell level.
Cooldown: 300

Plant Ragdoll Bug
Learned at: 16
Level Cycle: 8
SP Cost: 6 at level 1, 1 for every subsequent level
Cost at level 1: 25MP, 5 Voodoo Poison Bugs
Target: One Teammate
Element: None
Attack Nature: Bug Planting
Hits: 1
Additional Effects: Plants a bug on a teammate of level 10 or above, If the teammate gains 7750 EXP within 5 minutes, the bug will flower. Using the skill again will let you harvest 12 Ragdoll Bugs (Can be used to to effect pets). Cooldown cannot be reduced by AGI. Teammate Level, EXP, and the amount of Poison bugs harvested will increase by spell level.
Cooldown: 300

Plant Skill Bug
Learned at: 17
Level Cycle: 8
SP Cost: 6 at level 1, 1 for every subsequent level
Cost at level 1: 25MP, 5 Voodoo Poison Bugs
Target: One Teammate
Element: None
Attack Nature: Bug Planting
Hits: 1
Additional Effects: Plants a bug on a teammate of level 10 or above, If the teammate gains 7750 EXP within 5 minutes, the bug will flower. Using the skill again will let you harvest 6 Skill Bugs (allows each job to unleash an extra, new Active Skill, most of which are quire powerful.). Cooldown cannot be reduced by AGI. Teammate Level, EXP, and the amount of Poison bugs harvested will increase by spell level.
Cooldown: 300

Blood Curse Skills(Active):
Shoot Toxin
Learned at: 11
Level Cycle: 4
SP Cost: 2
Cost at level 1: 4MP
Target: One Enemy
Element: None
Attack Nature: Magic
Hits: 1
Additional Effects: 40 damage per tick for 20 seconds (13 in PvP) damage per tick increases as spell level goes up.
Cooldown: 15

Toxin Strike
Learned at: 11
Level Cycle: 4
SP Cost: 2
Cost at level 1: 4MP
Target: One Enemy
Element: None
Attack Nature: Physical
Hits: 1
Additional Effects: 40 damage per tick for 20 seconds (13 in PvP) damage per tick increases as spell level goes up.
Cooldown: 15

Stalling Poison
Learned at: 12
Level Cycle: 4
SP Cost: 2
Cost at level 1: 6MP
Target: One Enemy
Element: None
Attack Nature: None
Hits: 1
Additional Effects: 60 damage per tick and 31% movement speed reduction for 60 seconds (10 in PvP), damage per tick and movement speed reduction increases as spell level goes up.
Cooldown: 20

Blood Boil
Learned at: 13
Level Cycle: 6
SP Cost: 2
Cost at level 1: 2MP
Target: Self
Element: None
Attack Nature: Self Buff/DoT
Hits: 1
Additional Effects: Increases ATK by 2 and MATK by 1 and Sitting MP recovery by 2. 1 HP per tick loss when standing for 320 seconds. Duration, increases and DoT will increase by spell levels.
Cooldown: 5

Fighting Curse
Learned at: 14
Level Cycle: 6
SP Cost: 2
Cost at level 1: 24MP, 144 HP
Target: Self
Element: None
Attack Nature: Self Buff/Debuff
Hits: 1
Additional Effects: Increases Normal attack damage by 24%, but reduces HP heal by 6% for 300 Seconds. Percentages increase as spell levels go up.
Cooldown: 60

Toxic Vapor
Prerequisite: Shoot Toxin level 5
Learned at: 31
Level Cycle: 4
SP Cost: 2
Cost at level 1: 48MP
Target: Nearby Enemies
Element: None
Attack Nature: Magic
Hits: 1
Additional Effects: 96 damage per tick for 20 seconds (13 in PvP). damage per tick increases as spell level goes up.
Cooldown: 20

Toxic Spikes
Prerequisite: Toxin Spikes level 5
Learned at: 31
Level Cycle: 4
SP Cost: 2
Cost at level 1: 48MP
Target: Nearby Enemies
Element: None
Attack Nature: Physical
Hits: 1
Additional Effects: 96 damage per tick for 20 seconds (13 in PvP). damage per tick increases as spell level goes up.
Cooldown: 20

Hundred Step Poison
Prerequisite: Stalling Poison level 5
Learned at: 32
Level Cycle: 4
SP Cost: 2
Cost at level 1: 24MP, 3 Toxins
Target: One Enemy
Element: None
Attack Nature: None
Hits: 1
Additional Effects: 600 damage per tick for 25 seconds (17 in PvP). damage per tick increases as spell level goes up.
Cooldown: 40

Toxic Blood
Prerequisite: Blood Boil level 5
Learned at: 33
Level Cycle: 4
SP Cost: 2
Cost at level 1: 39MP, 1 Toxin
Target: Self and Nearby Enemies
Element: None
Attack Nature: None
Hits: 1
Additional Effects: 39 HP DoT to self for 150 seconds and 195 HP DoT to nearby enemies for 30 seconds (20 in Pvp). Self DoT and duration plus enemy DoT increases as spell levels go up.
Cooldown: 40

Cursed Field
Prerequisite: Fight Curse level 5
Learned at: 34
Level Cycle: 6
SP Cost: 2
Cost at level 1: 78MP, 1 Debugging Knife
Target: One Area
Element: None
Attack Nature: Mass Debuff
Hits: 1
Additional Effects: Increases damage dealt to all enemies in the field by 11% for 5 minutes. percentage and radius increases as spell levels go up. Cooldown cannot be reduced by AGI.
Cooldown: 300

*Note. What the field does is give everything in it a 10 second buff/debuff. Once it ends the field will give it again until the field ends.

Witch Doc Skills (Passive):
Bug and Toxic Knowledge
Learned at: 30
SP cost: 15
Allows other jobs to use Voodoo Poison Bugs and Toxins

Magic Barrier
Learned at: 30
Level Cycle: 10
SP cost: 2
Effect: Reduces Magic Skill damage by 2%, percentage increases as spell level go up.

Source : http://forum.gametribe.com/showthread.php?t=11331 [/spoil]

Je tiens à préciser que les effets ne seront pas ceux qui seront implantés en tout cas au niveau de l' efficacitée
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